ffxi drk gear guide 2019
At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. Pick up a Great Axe (at lv5 and 8) or Great Sword that has some decent damage over time to it. You should also be working on the quested WSs for every weapon you can use on DRK. NEVER go absolutely nuts in a party. Hasso, Lv.50, boosts your strength by between 3-5 (when subbed), increases your accuracy by 5, and gives you 10% quicker attack speed. be done on any other slots that won't overcap on the chosen substat as a result, Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. The choice is up to the player. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. Dragoon is purely a zerging sub job, it does offer some non zerging benefits like Jump, Attack Bonus, and Accuracy Bonus, but overall none of those will be better than the subs listed above. Also please do not use a Death Scythe, its just not good. slot won't overcap on Skill Speed as a result, indicated by red text in the Flamma Ring is a good choice instead of Rajas as well. max-level content as well as suggestions for older ultimate-difficulty Does anyone have a set for these club WS's? Which Set to Use. Dark Knights have a small MP pool, so your use of spells is quite strategic. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. loses around 1.5% total damage output compared to the other sets. Enmity in era caps at 10,000 CE and 10,000 VE. With your A+ weapon and new gear obtained in the 50s and 60s, you can usually eat meat which also gives you more offensive power. Weapon Grade: C In theory this weapon has a lot going for it with tons of passives like an increased Critical Hit Rate, increased Critical Hit Damage, fast swing speed, bonus accuracy, all sorts of things. Head to Giddeus. Dark Knight abilities generate a lot of hate when used. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. I assume the next best thing is judgement? When played correctly you should take almost no damage when subbing Ninja as you can rotate between Utsusemi: Ni and Utsusemi: Ichi for nearly fulltime coverage. Recomended: 5 Desperate Blows, 1 Dark Seal, 4 Diabolic Eye. Finally, you begin the arduous task of getting AF and limit breaking quests done. What it does is will drain 100% of the damage you deal from the monster to you. result, indicated by red text in the melding menu. Thats 100x8 = 800 damage. It's also very useful as a support job for Red Mage in end-game scenarios with Stun. indicated by red text in the melding menu. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. How do other DRKs handle Sheol C mobs that resist slashing? and our There's so much useful info in hereespecially for new players. Ragnarok suffers from not having a good WS, which is why in later versions of FFXI where it was given a good WS, this relic became the best. Plus, it allows you to possibly counter. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. with CRIT+DET on it. Final Fantasy XI: Dark Knight Beginner's Gear Guide 2021 - YouTube but can be done on any other slots that won't overcap on the chosen substat as a Combine with the fact that they have higher. Minimum IL options enabled. The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability. Like I said, a cool concept. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. Spiral Hell is very potent when using the Thief subjob. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. desired GCD speed is perfectly adequate. Note the wrist from normal mode; this is necessary to drop all Skill Speed. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. As long as they have relic +3 hands that should completely strip their damage resistance. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. Dark Knight - FFXIAH.com re-allocating stats on the relic to switch between them. Knight. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. FFXIclopedia is a FANDOM Games Community. Using Last Resort, Sneak Attack, Trick Attack, Souleater, and then Guillotine can deal some absolutely ludicrous amounts of damage, and give it ALL to the person in front of you. so is argosy +1 set used for anything still these days? Once you go past 300 skill, all you need to worry about is magic accuracy. This spell also generates very high amounts of Enmity and can be used as a way to get snap hate. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit Thief sub also allows access to Treasure Hunter for farming and camping NMs, and also gives a really decent bonus to dexterity for accuracy purposes. To make up for the lack of Skill Speed on gear, this set replaces ten Direct You do not have the skill ranks that Warrior does to make this viable. Also most of the time Souleater is either deleting the mob or the mob is unable to act when being attacked via stuns so it doesn't matter if it's facing you. Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. And thanks! This section will lay out specific best-in-slot gear configurations for Dark It's a misconception that Dark Knight has lower defense than warrior. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. The Dragonsong's Reprise (DSU/DSR) Sets, 8. cost of some DPS. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. From 20-30 this sub will offer you a small Accuracy Bonus (+10) as well as Sharpshot that increases your ranged accuracy for spamming crossbow bolts which you should be doing at that level. Usually you will want to use this on cooldown just for more stats. Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. VE stands for Volatile Enmity, this enmity decreases at 60 VE per second thus you continually need to build VE in order to stay capped. one Direct Hit IX each replaced with Determination. Thanks. Seriously, its annoying. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. This is the recommended set for DSR and aligns nicely with each phase. I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. the Bozjan resistance relic offer customizable substats and can be significant This helps alleviate Elvaans low dexterity, and therefore low accuracy. Awesome name too. If you want to lower the recast you can use items like Homam and Dusk which have combination high HP and haste, plus save you a bit of inventory. Anything that raises your HP can be very useful for Soul Eater. Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? A whole lot of bang in a little buck. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. Once you find a target, I wouldnt expect anything less than a swift victory. . These sets are specifically for The Unending Coil of Bahamut (Ultimate), So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. Both the 2.45 and 2.50 sets are recommended and have near-identical Dark Knight, like Warrior is able to use many different kinds of weapons. Meld one Critical There is some talk about it, but nice to spread the word to players coming back and whatnot. menu. DRK is one hellova job to tackle for a guide. Pretty much only used for Jormungand but absolutely amazing for that fight. Notable Weaponskills: None. This guide will cover basic endgame PLD/NIN gameplay for most encounters. Honorable mention for Raetic Algol if you can find one on AH. overcap on the chosen substat as a result, indicated by red text in the melding Some acknowledgement of people's sets would be nice. I use 4/5 sakpatas in my hybrid. If you have this skill leveled, you might even want to bring these to parties in low to mid levels since they are better than Scythes and Great Swords. Plus 100 more through Souleater. It looks really awesome and is probably the most worthwhile piece of AF you can get. Your guide ties things up beautifully. There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. This Scythe is only ever replaced by Perdu Sickle, a currently unobtainable weapon from high level assault rank, or if Tredecim Scythe is fixed. Aeonic Im working on lionheart for my runefencer. You must log in or register to reply here. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. I mean, a Dark Knight using a puny little club. You may opt to use an Augmented Classical Ring of Fending instead of its Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. I know great sword for zerging and scythes for skillchaining. However, you make up for it by having a decent amount of agility, and the highest vitality in the game, making you by far the most survivable of all Dark Knights. For a better experience, please enable JavaScript in your browser before proceeding. (Only pulling without generating magic aggro). With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". Whatever you do, dont use your Chaosbringer weapon that you get from finishing Dark Knight. Damage output is near-identical to the 2.50 Utsusemi doesn't help much unless the mob constantly spams dangerous AoE's that hit for about 1k+. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. Thanks. It reads like a seasoned veteran gently mentoring you. threshold with the same substats can be substituted at no loss. Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. It will then say Additional Effect: 100 HP drained from the Target. It won't actually drain the target's HP, but you will restore your own. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. This set is intended for compatibility with the UWU set and does not require This set is used against mobs you specifically know will use fire spells/abilities, with this set and some buffs like Barfire/Fire Carol you can reduce the incoming damage to nearly 0. with CRIT+DET on it. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD so simply using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your Expect a lot of foes to fall at your hands when that occurs. Dark Knight a.k.a. to spawn a notorious monster. This set follows the general stat priority except for one Direct Hit X and Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. that won't overcap on Determination as a result, indicated by red text in the Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru Dark Knight - FFXI Wiki General substat priority is followed with the exception of two Direct Hit melds replaced with Determination and one Critical Hit meld replaced with Direct Hit TP set or any WS's ? These are shown on the weapon and rings, It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. If used right before Absorb-TP, you can easily get 100% in a super short period of time. I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. You can replace any Direct Hit meld with Skill Speed in any slot that won't Buying the tome pants for savage release requires capping tomes on the week of If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set. Dark Knight Tank Gear and Best in Slot Endwalker 6.3 - Icy Veins This guide is written by A Pile of Cats, a Dark Knight enthusiast There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. Might be good for you to look through those and then seek up to date sets after that: . but if you really want to just flex this is the go to. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. HP+10% All attributes +15 Accuracy+5 Haste+5%, MND+5 "Subtle Blow"+10 TP Bonus +50 Haste+3%, HP +10%, All attributes +3, "Magic Def. Vapor Barrier Under Carpet Over Crawl Space,
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At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. Pick up a Great Axe (at lv5 and 8) or Great Sword that has some decent damage over time to it. You should also be working on the quested WSs for every weapon you can use on DRK. NEVER go absolutely nuts in a party. Hasso, Lv.50, boosts your strength by between 3-5 (when subbed), increases your accuracy by 5, and gives you 10% quicker attack speed. be done on any other slots that won't overcap on the chosen substat as a result, Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. The choice is up to the player. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. Dragoon is purely a zerging sub job, it does offer some non zerging benefits like Jump, Attack Bonus, and Accuracy Bonus, but overall none of those will be better than the subs listed above. Also please do not use a Death Scythe, its just not good. slot won't overcap on Skill Speed as a result, indicated by red text in the Flamma Ring is a good choice instead of Rajas as well. max-level content as well as suggestions for older ultimate-difficulty Does anyone have a set for these club WS's? Which Set to Use. Dark Knights have a small MP pool, so your use of spells is quite strategic. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. loses around 1.5% total damage output compared to the other sets. Enmity in era caps at 10,000 CE and 10,000 VE. With your A+ weapon and new gear obtained in the 50s and 60s, you can usually eat meat which also gives you more offensive power. Weapon Grade: C In theory this weapon has a lot going for it with tons of passives like an increased Critical Hit Rate, increased Critical Hit Damage, fast swing speed, bonus accuracy, all sorts of things. Head to Giddeus. Dark Knight abilities generate a lot of hate when used. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. I assume the next best thing is judgement? When played correctly you should take almost no damage when subbing Ninja as you can rotate between Utsusemi: Ni and Utsusemi: Ichi for nearly fulltime coverage. Recomended: 5 Desperate Blows, 1 Dark Seal, 4 Diabolic Eye. Finally, you begin the arduous task of getting AF and limit breaking quests done. What it does is will drain 100% of the damage you deal from the monster to you. result, indicated by red text in the melding menu. Thats 100x8 = 800 damage. It's also very useful as a support job for Red Mage in end-game scenarios with Stun. indicated by red text in the melding menu. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. How do other DRKs handle Sheol C mobs that resist slashing? and our There's so much useful info in hereespecially for new players. Ragnarok suffers from not having a good WS, which is why in later versions of FFXI where it was given a good WS, this relic became the best. Plus, it allows you to possibly counter. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. with CRIT+DET on it. Final Fantasy XI: Dark Knight Beginner's Gear Guide 2021 - YouTube but can be done on any other slots that won't overcap on the chosen substat as a Combine with the fact that they have higher. Minimum IL options enabled. The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability. Like I said, a cool concept. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. Spiral Hell is very potent when using the Thief subjob. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. desired GCD speed is perfectly adequate. Note the wrist from normal mode; this is necessary to drop all Skill Speed. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. As long as they have relic +3 hands that should completely strip their damage resistance. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. Dark Knight - FFXIAH.com re-allocating stats on the relic to switch between them. Knight. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. FFXIclopedia is a FANDOM Games Community. Using Last Resort, Sneak Attack, Trick Attack, Souleater, and then Guillotine can deal some absolutely ludicrous amounts of damage, and give it ALL to the person in front of you. so is argosy +1 set used for anything still these days? Once you go past 300 skill, all you need to worry about is magic accuracy. This spell also generates very high amounts of Enmity and can be used as a way to get snap hate. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit Thief sub also allows access to Treasure Hunter for farming and camping NMs, and also gives a really decent bonus to dexterity for accuracy purposes. To make up for the lack of Skill Speed on gear, this set replaces ten Direct You do not have the skill ranks that Warrior does to make this viable. Also most of the time Souleater is either deleting the mob or the mob is unable to act when being attacked via stuns so it doesn't matter if it's facing you. Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. And thanks! This section will lay out specific best-in-slot gear configurations for Dark It's a misconception that Dark Knight has lower defense than warrior. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. The Dragonsong's Reprise (DSU/DSR) Sets, 8. cost of some DPS. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. From 20-30 this sub will offer you a small Accuracy Bonus (+10) as well as Sharpshot that increases your ranged accuracy for spamming crossbow bolts which you should be doing at that level. Usually you will want to use this on cooldown just for more stats. Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. VE stands for Volatile Enmity, this enmity decreases at 60 VE per second thus you continually need to build VE in order to stay capped. one Direct Hit IX each replaced with Determination. Thanks. Seriously, its annoying. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. This is the recommended set for DSR and aligns nicely with each phase. I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. the Bozjan resistance relic offer customizable substats and can be significant This helps alleviate Elvaans low dexterity, and therefore low accuracy. Awesome name too. If you want to lower the recast you can use items like Homam and Dusk which have combination high HP and haste, plus save you a bit of inventory. Anything that raises your HP can be very useful for Soul Eater. Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? A whole lot of bang in a little buck. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. Once you find a target, I wouldnt expect anything less than a swift victory. . These sets are specifically for The Unending Coil of Bahamut (Ultimate), So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. Both the 2.45 and 2.50 sets are recommended and have near-identical Dark Knight, like Warrior is able to use many different kinds of weapons. Meld one Critical There is some talk about it, but nice to spread the word to players coming back and whatnot. menu. DRK is one hellova job to tackle for a guide. Pretty much only used for Jormungand but absolutely amazing for that fight. Notable Weaponskills: None. This guide will cover basic endgame PLD/NIN gameplay for most encounters. Honorable mention for Raetic Algol if you can find one on AH. overcap on the chosen substat as a result, indicated by red text in the melding Some acknowledgement of people's sets would be nice. I use 4/5 sakpatas in my hybrid. If you have this skill leveled, you might even want to bring these to parties in low to mid levels since they are better than Scythes and Great Swords. Plus 100 more through Souleater. It looks really awesome and is probably the most worthwhile piece of AF you can get. Your guide ties things up beautifully. There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. This Scythe is only ever replaced by Perdu Sickle, a currently unobtainable weapon from high level assault rank, or if Tredecim Scythe is fixed. Aeonic Im working on lionheart for my runefencer. You must log in or register to reply here. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. I mean, a Dark Knight using a puny little club. You may opt to use an Augmented Classical Ring of Fending instead of its Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. I know great sword for zerging and scythes for skillchaining. However, you make up for it by having a decent amount of agility, and the highest vitality in the game, making you by far the most survivable of all Dark Knights. For a better experience, please enable JavaScript in your browser before proceeding. (Only pulling without generating magic aggro). With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". Whatever you do, dont use your Chaosbringer weapon that you get from finishing Dark Knight. Damage output is near-identical to the 2.50 Utsusemi doesn't help much unless the mob constantly spams dangerous AoE's that hit for about 1k+. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. Thanks. It reads like a seasoned veteran gently mentoring you. threshold with the same substats can be substituted at no loss. Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. It will then say Additional Effect: 100 HP drained from the Target. It won't actually drain the target's HP, but you will restore your own. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. This set is intended for compatibility with the UWU set and does not require This set is used against mobs you specifically know will use fire spells/abilities, with this set and some buffs like Barfire/Fire Carol you can reduce the incoming damage to nearly 0. with CRIT+DET on it. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD so simply using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your Expect a lot of foes to fall at your hands when that occurs. Dark Knight a.k.a. to spawn a notorious monster. This set follows the general stat priority except for one Direct Hit X and Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. that won't overcap on Determination as a result, indicated by red text in the Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru Dark Knight - FFXI Wiki General substat priority is followed with the exception of two Direct Hit melds replaced with Determination and one Critical Hit meld replaced with Direct Hit TP set or any WS's ? These are shown on the weapon and rings, It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. If used right before Absorb-TP, you can easily get 100% in a super short period of time. I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. You can replace any Direct Hit meld with Skill Speed in any slot that won't Buying the tome pants for savage release requires capping tomes on the week of If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set. Dark Knight Tank Gear and Best in Slot Endwalker 6.3 - Icy Veins This guide is written by A Pile of Cats, a Dark Knight enthusiast There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. Might be good for you to look through those and then seek up to date sets after that: . but if you really want to just flex this is the go to. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. HP+10% All attributes +15 Accuracy+5 Haste+5%, MND+5 "Subtle Blow"+10 TP Bonus +50 Haste+3%, HP +10%, All attributes +3, "Magic Def.