stardew valley expanded wiki

Fixed an issue where players couldn't unlock Sprite Spring if "Romanceable Rasmodia" was installed. -George, Evelyn, and Willy didn't show up at the Spirit's Eve festival. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Added a world map for the Crimson Badlands (cutscene only for now). - Major file restructures within the SVE [CP] and [TMX] folders. Items stored in inventory or chests will not work. Unless specified, the resources needed for special orders must be collected after the special order has been accepted. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Fixed an issue where farmhands would crash during community center warp events. The Wizard is creating a staff of phenomenal power. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. Changed how SVE NPCs are loaded into festivals. Updated the event guide. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. This change is necessary since new end-game weapons are introduced in Stardew Valley 1.5. Fixed some typos in the locational dialogue. Fixed the flounder, midnight carp, and rice icons. Added a fishing spot at the Crimson Badlands. -NPC's strawberry plants displayed incorrect growth phases. 's warp didn't appear for farmhands. Fixed many various typos in location messages and dialogue. Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). Fixed a missing Lewis portrait in a Morris event. Fixed a water shader bug on at the stairs at ???. Edited the hardwood fence configuration. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. Please consider supporting me! Fixed and issue where you could not talk to Victor on several occasions. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Quests are set objectives that provide rewards when completed. Increased forage spawns in the highlands ruins area during summer and fall. (Did a ninja hot fix to fix a bus stop map load issue). This time, the instructions are more cryptic. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Fixed an issue where the hardwood fence replacement wouldn't choose the correct recolor. Hey! Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Updated Andy's, Sophia's, and Susan's farming frame data. Resampled and increased the volume of "FirstSlashTheme" by 100%. Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. Shearwater Bridge's design has been changed to a large stone bridge. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Fixed several glitched tiles on the Forest West map. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. Slightly adjusted Sophia's collarbone due to feedback. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Fixed an issue where outdated code patched an incomplete road at town east. Patched the dirt spot at the southern IF2R minecart with grass. Fixed an issue where Victor's schedule would crash the game. Victor now mentions players as father/mother if married to Olivia. Fixed a bug where players couldn't dance with SVE characters. Players can now invite Scarlett to the movie theater. I'm looking into making it compatible. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). It may also spawn on the Beach Farm during any season. !!!NOTICE!!! Players can now properly interact with Morris and Marlon when they are working. - Major file restructures within the IF2R [CP] and [TMX] folders. Fixed an issue where players could walk out of bounds in town east. as a non-social NPC that'll follow ??? Fixed an issue where Caroline walked into the void. Grandpa's Shed replaces the old shed on IF2R. 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. Minecart in the IF2R farm cave is now functional. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Added new forage locations and rebalanced several. Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Wizard could be found outside his tower before players saw the Junimo note event. Added Martin, a part-time Joja employee, as a fully fledged NPC. Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. Several forage locations, such as the Lost Woods, have been fixed and work now. Fixed an issue where players could dance with Apples at the fower festival. It's an amazing mod for Stardew Valley players to sink their teeth . Removed a bookcase tile in the museum that glitched character events added by other modders. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. It must be spring or summer. Grammar and style checked the SVE Nexus descriptions page. Player shadows now clip less into Shearwater Bridge when fishing. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. Fixed an issue where players couldn't sleep in Sam's bed even when dating, engaged, or married. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. A rose that reminds you of the valley. Added more areas to plant fruit trees in the IF2R greenhouse. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. 1.5 adds an entire new region of the world, Ginger Island (part of the Fern Islands): Added new locations, dialogue, events, minigames, puzzles, and a quest line involving multiple NPCs. Makes the greenhouse slightly larger with designated fruit tree spots. This shard glows with an otherworldly blue light. Stardew Valley is an open-ended country-life RPG! Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Added 26 new events. Implemented due to requests. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. When it saw you, it fled toward town. Fixed an issue where one-time object spawns could reappear when updating SVE. Fixed an issue where shearwater bridge was locked off permanently if players divorced Victor during the bridge renovation. 10-16-2020: Fixed an issue where the harder CC bundle didn't correctly display the new vault money requirements. ?, patched when players meet them for the first time. Fixed an issue where Victor was facing the wrong way in a couple festivals. Reduced the sound effect range of Clint's coal machine. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. Then you should visit the admin dashboard for more tips. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. Changed Grandpa's Farm bus stop warps. Fixed artifact spawn rates at Blue Moon Vineyard. Added a new soundtrack: "Camilla's Tower". Fixed a bug where custom greenhouse exteriors wouldn't work on IF2R. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). Fixed an issue where Jas didn't sleep in her bed. Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Follow me for sneak peeks and updates. Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Traveling cart merchant portrait now shows at the night market. in their social menu upon questline completion. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). 09-19-2020: Fixed several miscellaneous map glitches. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? I apologize for the inconvenience, but this change is necessary for the long run of SVE. Some of these dialogues change as players befriend them. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. 's 10 heart event. If players already installed 1.14.9, they will get a "Hank" removal error in the SMAPI console. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Only triggerable year 1 in spring. The Wizard had incorrect frame data at the ice festival. Reduced the amount of idle time in events. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. Puppyfish and Butterfish can now only be caught at shearwater bridge. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. East Scarp Wiki | Fandom Harvey's "afraid" 10 heart event fork froze the game. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Fixed many glitches tiles on several maps. Fixed an issue where players had trouble triggering Lance's 8 heart event. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Fixed an issue where the ??? If players have already experienced the clearing, Susan will introduce herself immediately. Fixed an issue where Susan and Sophia clipped into each other in Pierre's during fall Sundays. Ingredients | Stardew Valley Expanded Egg Hunt Map Removed the snow covered paved roads from my seasonal touches due to requests. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. And you can keep the [Resource]! Fixed various typos (mostly in Victor's events). Fixed an issue where a bush would spawn on top of the special orders board. Fixed an issue where ??? Fixed a 502 gateway error with Nexus Mods many users were experiencing. All maps have proper display names as well! Extended a secret area on Grandpa's Farm. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. (Framework Mod) Allows Json Assets to function correctly. Sprite Spring flower forage now slowly accumulates until the end of the week. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Fixed an issue where a tile in Andy's crop fields was walkable. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Lucikiel - Stardew Valley Expanded (SVE) Compatibility - Nexus Mods Fixed a bug where the Adventurer's Guild had black boxes. Improved animations and pacing in many events. Rebalanced prices and many items now have functional stock limits. Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. Vortex support has been added for SVE! Added a couple small specific forage locations. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Recipes. Added update subkeys for Grandpa's Farm and IF2R which will notify players if an update is available. Rasmodius has received a new event, taking place in his tower. Fixed an issue where Scarlett clipped into Sandy during Community Day. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Changed Olivia's residence to "The Jenkins' Residence". weapon, letting players know what to use in conjunction with it. Added beach portraits and sprites for Claire. Resampled many measures in the "Camilla's Tower" soundtrack. Krobus events can no longer be triggered on Fridays. Original character design for Andy, Olivia, Victor and Susan by Hopewashere. 09-12-2020: Fixed a crash at Blue Moon Vineyard if it was raining. (Framework Mod) Required for Json Assets to function. Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. 's Room. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. They can't be gifted and don't appear on the social menu. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). Fixed an issue where players could gift Grandpa's Farm property deed to other NPCs, losing the money they spent. Walleye - Stardew Valley Wiki from Morris in their Joja route. The Rainbow Shell is found via foraging at The Beach in the Summer. Edited the eastern side of the mountain. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Fixed an issue where Lewis tried walking to the summit before it was unlocked. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. Updated the event guide (optional download). Added Eemie's Recolor! For unknown reasons, the local population of [Fish] has grown to an unsustainable level. Void recipes now require 5 hearts of friendship from Krobus. (Framework Mod) Prevents certain NPC actions. Players can now interact with these trees. Fixed an issue where players got stuck during the ??? New "things" are now available in place of the old "things". Fixed an issue where a bush clipped into the pet house on Grandpa's Farm during the intro cutscene. The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void. Fixed an issue where players couldn't purchase the Aurora Vineyard Property Deed from Morris. Fixed an issue where the fence patch couldn't be toggled off when using a recolor. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. About this mod. Removed an outdated East Scarpe Joja route map patch. 10-08-2020: Morris now notifies the player when the movie theater project is available. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. Changed the "New Fish" section graphic on the descriptions page. Removed some static flowers from the bus stop map due to requests. This event takes place in the desert after the player has reached five hearts with her. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game. Removed mentions of property taxes from all SVE events. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Ian | Ridgeside Village Wiki | Fandom There was an issue where players couldn't equip certain "things" after a certain "action". Fixed a warping issue on the Town East map. Fixed an issue where Kent showed up to Olivia's reception in year 1. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. Fixed an issue where players got stuck during Sandy's 5 heart event. Changed 'Backwoods_Joja', 'Forest_Joja', 'Mountain_Joja', and 'Railroad_Joja' to map patches instead of full map replacements. Added steam and sparkle effects to the IF2R hot spring. Sandy will attend festivals when players are at 5 or more hearts with her. Fixed an issue where Sophia's 14 heart event crashed the game. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Olivia will now give players a wilted bouquet if they chose the question fork to stop dating her (end dialogue gift). Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). New events for him will be added in the future. Added schedule dialogue for SVE and vanilla NPCs. 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Removed the question fork in Victor's 10 heart event. Fixed glitched tiles and corrected the patching logic in the Adventurer Guild. Nerfed Radioactive Bass fish pond produce. Removed all yellow brick tiles in front of Robin's house. It's recommended players clear all placed objects (kegs, barrels, etc.) -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. jadefyrexiii 4 mo. Players are no longer placed in the crossroad when entering from the south. Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. Fixed an issue where Scarlett claimed it was a nice day during rainy weather while working at Blue Moon Vineyard. Re-tiled several areas on IF2R, Grandpa's Farm, and the Jenkins' Residence interior. Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). Over 300 locational messages have been rewritten. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Adjusted Olivia's portrait shading to match ConcernedApe's shading style. Now that you've built a furnace, you can smelt some metal. Fixed an issue where Gunther gave players the rusty key instead of Marlon. Victor no longer visits the graveyard and instead now visits shearwater bridge. Hello there. This is an addition to the seasonal edits configuration (default = "true"). Fixed a couple typos in locational messages and events. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Stardew Valley Expanded: Important New Areas - Game Rant Decreased the amount of void essence dropped from defeated corrupted monsters. Investigate the Community Center, Enter the Community Center and examine the Golden Scroll in the. Reduced ore spawns in the Highlands Cavern by about 15%. Joja quarry bridge reverted to a broken state. Fixed an issue where the Galdoran theme relationship icon patched incorrectly. During winter on Mondays, she will spend most of her day in her shed. Fixed the greenhouse lighting (IF2R). Increased starfish sale price (120g > 150g). Fixed an issue where the snatcher worm had a high spawn rate. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. Made Highland Mushroom mobs blue during the winter season instead of grey. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Added the Custom NPC Fixes framework to SVE (no longer a required download). Removed the 'Grampleton Fields' sign from shearwater bridge to avoid player confusion. Added one new map: "Deep Cave". Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Added several map patches after players meet certain conditions. Fixed an issue where trees could grow inside the minecart cave on IF2R. Fixed an issue where SMAPI reported results from the farm computer for SVE locations. Claire is no longer tired at Joja Mart if players married her. Made it easier to trigger Olivia's 6 heart event. Fixed an issue where many tiles at Grampleton Fields weren't tillable. Further adjusted prices in "certain shops". Shearwater Bridge no longer needs to be overwritten. Fixed several typos and miscellaneous map tiling errors. Copyright 2023 Robin Scott. Lewis' schedule on Thursdays has been changed. Please drop them off at the museum counter! Fixed an issue where SVE fish roe didn't properly display correct colors. Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Redesigned the summit entrance. Why don't we fish some out to make the valley more beautiful? Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. They can be toggled off with a new configuration called "Remove_Minecart_System". Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). It is not necessary to enter the Mutant Bug Lair, nor to get the talisman itself to complete the quest. Allows easier grass creep management on all IF2R variants. Changed how the Jenkin's Residence casts shadows. Changed and added many lines of dialogue. Added a 4, 6, and 8 heart event for Martin. Increased hit points and damage. Players on the Android platform couldn't move in the farm cave and greenhouse. Static trees no longer obstruct player view. Added Morris to the Winter Star festival. -Evelyn, Calling all amateur paleontologists! Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Removed "(What should I say?)" Extended the entrance in the desert railway to the Crimson Badlands. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Farmhands can now see SVE characters at festivals and marry them without crashing. Added another Joja employee in the Joja department store. 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. Edited Haley's 7 heart event to show Haley as annoyed and more direct with her feelings. Edited Demetrius' "cave" event for IF2R. Added skeleton mages to the Crimson Badlands. Added crocus forage to Sprite Spring during winter. Fixed a layering issue where Gus' couch clipped into him. Fixed an issue where Penny would stalk outside Marnie's Ranch late at night after dropping Jas off from school. If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. !!!WARNING!!! 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. It can also be obtained through the Traveling Cart or in The Mines after activating the Shrine of Challenge or during the Danger In The Deep quest. Altered the desert pillars to match canon. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). Fixed a couple typos in location messages. Added sandstorms to the Crimson Badlands. -Clint. They will be released soon. Buffed forage spawns in the secret woods and western cindersap forest. It's not like I'm going to be adding an extra NPC that you can marry. Stardew Valley is an open-ended country-life RPG! Fixed an issue where giving Abigail or Caroline the ??? Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Puppyfish gave invisible lumber from their fish pond. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Removes the large pink tree and water trough below the fenced animal area. King Salmon are now slightly easier to catch and have received a slight spawn rate increase. Rogan The Challenge Net Worth, Dog Valentine Captions, Can You Plant Iris And Gladiolus Together, Importance Of Media And Information In Politics Individual, Articles S

Fixed an issue where players couldn't unlock Sprite Spring if "Romanceable Rasmodia" was installed. -George, Evelyn, and Willy didn't show up at the Spirit's Eve festival. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Added a world map for the Crimson Badlands (cutscene only for now). - Major file restructures within the SVE [CP] and [TMX] folders. Items stored in inventory or chests will not work. Unless specified, the resources needed for special orders must be collected after the special order has been accepted. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Fixed an issue where farmhands would crash during community center warp events. The Wizard is creating a staff of phenomenal power. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. Changed how SVE NPCs are loaded into festivals. Updated the event guide. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. This change is necessary since new end-game weapons are introduced in Stardew Valley 1.5. Fixed some typos in the locational dialogue. Fixed the flounder, midnight carp, and rice icons. Added a fishing spot at the Crimson Badlands. -NPC's strawberry plants displayed incorrect growth phases. 's warp didn't appear for farmhands. Fixed many various typos in location messages and dialogue. Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). Fixed a missing Lewis portrait in a Morris event. Fixed a water shader bug on at the stairs at ???. Edited the hardwood fence configuration. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. Please consider supporting me! Fixed and issue where you could not talk to Victor on several occasions. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Quests are set objectives that provide rewards when completed. Increased forage spawns in the highlands ruins area during summer and fall. (Did a ninja hot fix to fix a bus stop map load issue). This time, the instructions are more cryptic. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Fixed an issue where the hardwood fence replacement wouldn't choose the correct recolor. Hey! Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Updated Andy's, Sophia's, and Susan's farming frame data. Resampled and increased the volume of "FirstSlashTheme" by 100%. Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. Shearwater Bridge's design has been changed to a large stone bridge. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Fixed several glitched tiles on the Forest West map. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. Slightly adjusted Sophia's collarbone due to feedback. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Fixed an issue where outdated code patched an incomplete road at town east. Patched the dirt spot at the southern IF2R minecart with grass. Fixed an issue where Victor's schedule would crash the game. Victor now mentions players as father/mother if married to Olivia. Fixed a bug where players couldn't dance with SVE characters. Players can now invite Scarlett to the movie theater. I'm looking into making it compatible. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). It may also spawn on the Beach Farm during any season. !!!NOTICE!!! Players can now properly interact with Morris and Marlon when they are working. - Major file restructures within the IF2R [CP] and [TMX] folders. Fixed an issue where players could walk out of bounds in town east. as a non-social NPC that'll follow ??? Fixed an issue where Caroline walked into the void. Grandpa's Shed replaces the old shed on IF2R. 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. Minecart in the IF2R farm cave is now functional. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Added new forage locations and rebalanced several. Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Wizard could be found outside his tower before players saw the Junimo note event. Added Martin, a part-time Joja employee, as a fully fledged NPC. Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. Several forage locations, such as the Lost Woods, have been fixed and work now. Fixed an issue where players could dance with Apples at the fower festival. It's an amazing mod for Stardew Valley players to sink their teeth . Removed a bookcase tile in the museum that glitched character events added by other modders. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. It must be spring or summer. Grammar and style checked the SVE Nexus descriptions page. Player shadows now clip less into Shearwater Bridge when fishing. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. Fixed an issue where players couldn't sleep in Sam's bed even when dating, engaged, or married. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. A rose that reminds you of the valley. Added more areas to plant fruit trees in the IF2R greenhouse. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. 1.5 adds an entire new region of the world, Ginger Island (part of the Fern Islands): Added new locations, dialogue, events, minigames, puzzles, and a quest line involving multiple NPCs. Makes the greenhouse slightly larger with designated fruit tree spots. This shard glows with an otherworldly blue light. Stardew Valley is an open-ended country-life RPG! Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Added 26 new events. Implemented due to requests. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. When it saw you, it fled toward town. Fixed an issue where one-time object spawns could reappear when updating SVE. Fixed an issue where shearwater bridge was locked off permanently if players divorced Victor during the bridge renovation. 10-16-2020: Fixed an issue where the harder CC bundle didn't correctly display the new vault money requirements. ?, patched when players meet them for the first time. Fixed an issue where Victor was facing the wrong way in a couple festivals. Reduced the sound effect range of Clint's coal machine. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. Then you should visit the admin dashboard for more tips. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. Changed Grandpa's Farm bus stop warps. Fixed artifact spawn rates at Blue Moon Vineyard. Added a new soundtrack: "Camilla's Tower". Fixed a bug where custom greenhouse exteriors wouldn't work on IF2R. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). Fixed an issue where Jas didn't sleep in her bed. Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Follow me for sneak peeks and updates. Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Traveling cart merchant portrait now shows at the night market. in their social menu upon questline completion. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). 09-19-2020: Fixed several miscellaneous map glitches. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? I apologize for the inconvenience, but this change is necessary for the long run of SVE. Some of these dialogues change as players befriend them. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. 's 10 heart event. If players already installed 1.14.9, they will get a "Hank" removal error in the SMAPI console. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Only triggerable year 1 in spring. The Wizard had incorrect frame data at the ice festival. Reduced the amount of idle time in events. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. Puppyfish and Butterfish can now only be caught at shearwater bridge. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. East Scarp Wiki | Fandom Harvey's "afraid" 10 heart event fork froze the game. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Fixed many glitches tiles on several maps. Fixed an issue where players had trouble triggering Lance's 8 heart event. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Fixed an issue where the ??? If players have already experienced the clearing, Susan will introduce herself immediately. Fixed an issue where Susan and Sophia clipped into each other in Pierre's during fall Sundays. Ingredients | Stardew Valley Expanded Egg Hunt Map Removed the snow covered paved roads from my seasonal touches due to requests. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. And you can keep the [Resource]! Fixed various typos (mostly in Victor's events). Fixed an issue where a bush would spawn on top of the special orders board. Fixed an issue where ??? Fixed a 502 gateway error with Nexus Mods many users were experiencing. All maps have proper display names as well! Extended a secret area on Grandpa's Farm. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. (Framework Mod) Allows Json Assets to function correctly. Sprite Spring flower forage now slowly accumulates until the end of the week. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Fixed an issue where a tile in Andy's crop fields was walkable. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Lucikiel - Stardew Valley Expanded (SVE) Compatibility - Nexus Mods Fixed a bug where the Adventurer's Guild had black boxes. Improved animations and pacing in many events. Rebalanced prices and many items now have functional stock limits. Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. Vortex support has been added for SVE! Added a couple small specific forage locations. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Recipes. Added update subkeys for Grandpa's Farm and IF2R which will notify players if an update is available. Rasmodius has received a new event, taking place in his tower. Fixed an issue where Scarlett clipped into Sandy during Community Day. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Changed Olivia's residence to "The Jenkins' Residence". weapon, letting players know what to use in conjunction with it. Added beach portraits and sprites for Claire. Resampled many measures in the "Camilla's Tower" soundtrack. Krobus events can no longer be triggered on Fridays. Original character design for Andy, Olivia, Victor and Susan by Hopewashere. 09-12-2020: Fixed a crash at Blue Moon Vineyard if it was raining. (Framework Mod) Required for Json Assets to function. Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. 's Room. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. They can't be gifted and don't appear on the social menu. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). Fixed an issue where players could gift Grandpa's Farm property deed to other NPCs, losing the money they spent. Walleye - Stardew Valley Wiki from Morris in their Joja route. The Rainbow Shell is found via foraging at The Beach in the Summer. Edited the eastern side of the mountain. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Fixed an issue where Lewis tried walking to the summit before it was unlocked. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. Updated the event guide (optional download). Added Eemie's Recolor! For unknown reasons, the local population of [Fish] has grown to an unsustainable level. Void recipes now require 5 hearts of friendship from Krobus. (Framework Mod) Prevents certain NPC actions. Players can now interact with these trees. Fixed an issue where players got stuck during the ??? New "things" are now available in place of the old "things". Fixed an issue where a bush clipped into the pet house on Grandpa's Farm during the intro cutscene. The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void. Fixed an issue where players couldn't purchase the Aurora Vineyard Property Deed from Morris. Fixed an issue where the fence patch couldn't be toggled off when using a recolor. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. About this mod. Removed an outdated East Scarpe Joja route map patch. 10-08-2020: Morris now notifies the player when the movie theater project is available. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. Changed the "New Fish" section graphic on the descriptions page. Removed some static flowers from the bus stop map due to requests. This event takes place in the desert after the player has reached five hearts with her. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game. Removed mentions of property taxes from all SVE events. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Ian | Ridgeside Village Wiki | Fandom There was an issue where players couldn't equip certain "things" after a certain "action". Fixed a warping issue on the Town East map. Fixed an issue where Kent showed up to Olivia's reception in year 1. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. Fixed an issue where players got stuck during Sandy's 5 heart event. Changed 'Backwoods_Joja', 'Forest_Joja', 'Mountain_Joja', and 'Railroad_Joja' to map patches instead of full map replacements. Added steam and sparkle effects to the IF2R hot spring. Sandy will attend festivals when players are at 5 or more hearts with her. Fixed an issue where Sophia's 14 heart event crashed the game. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Olivia will now give players a wilted bouquet if they chose the question fork to stop dating her (end dialogue gift). Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). New events for him will be added in the future. Added schedule dialogue for SVE and vanilla NPCs. 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Removed the question fork in Victor's 10 heart event. Fixed glitched tiles and corrected the patching logic in the Adventurer Guild. Nerfed Radioactive Bass fish pond produce. Removed all yellow brick tiles in front of Robin's house. It's recommended players clear all placed objects (kegs, barrels, etc.) -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. jadefyrexiii 4 mo. Players are no longer placed in the crossroad when entering from the south. Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. Fixed an issue where Scarlett claimed it was a nice day during rainy weather while working at Blue Moon Vineyard. Re-tiled several areas on IF2R, Grandpa's Farm, and the Jenkins' Residence interior. Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). Over 300 locational messages have been rewritten. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Adjusted Olivia's portrait shading to match ConcernedApe's shading style. Now that you've built a furnace, you can smelt some metal. Fixed an issue where Gunther gave players the rusty key instead of Marlon. Victor no longer visits the graveyard and instead now visits shearwater bridge. Hello there. This is an addition to the seasonal edits configuration (default = "true"). Fixed a couple typos in locational messages and events. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Stardew Valley Expanded: Important New Areas - Game Rant Decreased the amount of void essence dropped from defeated corrupted monsters. Investigate the Community Center, Enter the Community Center and examine the Golden Scroll in the. Reduced ore spawns in the Highlands Cavern by about 15%. Joja quarry bridge reverted to a broken state. Fixed an issue where the Galdoran theme relationship icon patched incorrectly. During winter on Mondays, she will spend most of her day in her shed. Fixed the greenhouse lighting (IF2R). Increased starfish sale price (120g > 150g). Fixed an issue where the snatcher worm had a high spawn rate. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. Made Highland Mushroom mobs blue during the winter season instead of grey. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Added the Custom NPC Fixes framework to SVE (no longer a required download). Removed the 'Grampleton Fields' sign from shearwater bridge to avoid player confusion. Added one new map: "Deep Cave". Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Added several map patches after players meet certain conditions. Fixed an issue where trees could grow inside the minecart cave on IF2R. Fixed an issue where SMAPI reported results from the farm computer for SVE locations. Claire is no longer tired at Joja Mart if players married her. Made it easier to trigger Olivia's 6 heart event. Fixed an issue where many tiles at Grampleton Fields weren't tillable. Further adjusted prices in "certain shops". Shearwater Bridge no longer needs to be overwritten. Fixed several typos and miscellaneous map tiling errors. Copyright 2023 Robin Scott. Lewis' schedule on Thursdays has been changed. Please drop them off at the museum counter! Fixed an issue where SVE fish roe didn't properly display correct colors. Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Redesigned the summit entrance. Why don't we fish some out to make the valley more beautiful? Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. They can be toggled off with a new configuration called "Remove_Minecart_System". Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). It is not necessary to enter the Mutant Bug Lair, nor to get the talisman itself to complete the quest. Allows easier grass creep management on all IF2R variants. Changed how the Jenkin's Residence casts shadows. Changed and added many lines of dialogue. Added a 4, 6, and 8 heart event for Martin. Increased hit points and damage. Players on the Android platform couldn't move in the farm cave and greenhouse. Static trees no longer obstruct player view. Added Morris to the Winter Star festival. -Evelyn, Calling all amateur paleontologists! Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Removed "(What should I say?)" Extended the entrance in the desert railway to the Crimson Badlands. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Farmhands can now see SVE characters at festivals and marry them without crashing. Added another Joja employee in the Joja department store. 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. Edited Haley's 7 heart event to show Haley as annoyed and more direct with her feelings. Edited Demetrius' "cave" event for IF2R. Added skeleton mages to the Crimson Badlands. Added crocus forage to Sprite Spring during winter. Fixed a layering issue where Gus' couch clipped into him. Fixed an issue where Penny would stalk outside Marnie's Ranch late at night after dropping Jas off from school. If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. !!!WARNING!!! 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. It can also be obtained through the Traveling Cart or in The Mines after activating the Shrine of Challenge or during the Danger In The Deep quest. Altered the desert pillars to match canon. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). Fixed a couple typos in location messages. Added sandstorms to the Crimson Badlands. -Clint. They will be released soon. Buffed forage spawns in the secret woods and western cindersap forest. It's not like I'm going to be adding an extra NPC that you can marry. Stardew Valley is an open-ended country-life RPG! Fixed an issue where giving Abigail or Caroline the ??? Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Puppyfish gave invisible lumber from their fish pond. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Removes the large pink tree and water trough below the fenced animal area. King Salmon are now slightly easier to catch and have received a slight spawn rate increase.

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